Name: Domestication
Cost: 2UU
Type: Enchantment - Aura
Rules Text: Enchant creature
You control enchanted creature.
At the beginning of your end step, if enchanted creature's power is 4 or greater, sacrifice Domestication.
Rarity: Uncommon
Name: Enclave Cryptologist
Cost: U
Type: Creature - Merfolk Wizard
Pow/Tgh: 0/1
Rules Text: Level up {1}{U}
[Level 1-2] {T}: Draw a card, then discard a card. (0/1)
[Level 3+] {T}: Draw a card. (0/1)
Rarity: Uncommon
Set Number: #66/248
Name: Lighthouse Chronologist
Cost: 1U
Type: Creature - Human Wizard
Pow/Tgh: 1/3
Rules Text: Level up {U}
[Level 4-6] (2/4)
[Level 7+] At the beginning of each end step, if it's not your turn, take an extra turn after this one. (3/5)
Rarity: Mythic Rare
Name: Magosi Sphinx*
Cost: 3UUU
Type: Creature - Sphinx
Pow/Tgh: 6/6
Rules Text: Flying
{2}{U} : Draw a card and put a +1/+1 counter on Magosi Sphinx.
Rarity: Rare
Name: Mnemonic Wall
Cost: 4U
Type: Creature - Wall
Pow/Tgh: 0/4
Rules Text: Defender
When Mnemonic Wall enters the
battlefield, you may return target instant
or sorcery card from your graveyard to
your hand.
Rarity: Common
Cost: 2UU
Type: Enchantment - Aura
Rules Text: Enchant creature
You control enchanted creature.
At the beginning of your end step, if enchanted creature's power is 4 or greater, sacrifice Domestication.
Rarity: Uncommon
Name: Enclave Cryptologist
Cost: U
Type: Creature - Merfolk Wizard
Pow/Tgh: 0/1
Rules Text: Level up {1}{U}
[Level 1-2] {T}: Draw a card, then discard a card. (0/1)
[Level 3+] {T}: Draw a card. (0/1)
Rarity: Uncommon
Set Number: #66/248
Name: Lighthouse Chronologist
Cost: 1U
Type: Creature - Human Wizard
Pow/Tgh: 1/3
Rules Text: Level up {U}
[Level 4-6] (2/4)
[Level 7+] At the beginning of each end step, if it's not your turn, take an extra turn after this one. (3/5)
Rarity: Mythic Rare
Name: Magosi Sphinx*
Cost: 3UUU
Type: Creature - Sphinx
Pow/Tgh: 6/6
Rules Text: Flying
{2}{U} : Draw a card and put a +1/+1 counter on Magosi Sphinx.
Rarity: Rare
Name: Mnemonic Wall
Cost: 4U
Type: Creature - Wall
Pow/Tgh: 0/4
Rules Text: Defender
When Mnemonic Wall enters the
battlefield, you may return target instant
or sorcery card from your graveyard to
your hand.
Rarity: Common
PR
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